In a recent feature from Official Xbox Magazine (OXM), Rare’s creative director Simon Woodruffe hinted that the company has ideas for several of their iconic franchises, including Perfect Dark and Banjo-Kazooie. He also discussed how Rare is a technology-based company and how they plan to use their experience to push the boundaries of Xbox One.
“We’ve got ideas for most older Rare IP, you won’t be surprised to hear. There’s quite a lot of desire to do Perfect Dark and Viva Piñata, Conker… Banjo’s very popular internally, a lot of people want to do stuff with Banjo. We’re all about giving people new experiences. It’s a very technical studio. I’m relatively new – what I’ve learned is that Rare really knows how to make creative things out of technology. We want to find that thing that nobody’s ever done before and make a game out of it. We should be inventing new genres, inventing new ways to play. And Kinect gives us new opportunities to do it.”
That doesn’t go to say that every one of their games would use Kinect exclusively. When discussing Perfect Dark, Simon clearly indicated that it would a game that uses Kinect along with the controller, something other popular shooters have done quite successfully, such as Dead Space 3 and Mass Effect 3.
For the full feature, visit OXM’s official website!