EXCLUSIVE: Fulgore Friday- The Inspiration for Battletoads


Rash, Zitz and Pimple. They are the Battletoads, stars of what is considered one of the most difficult video games of all time. They punch, they kick, and they ride devastatingly fast Speeder Bikes that would make anyone cry from the consistency of their own defeat. The Battletoads were largely popular because of the well-known difficulty and because they were really fun as well. It was one of the few games available at the time where two players could simultaneously play together to attempt to defeat the Dark Queen once-and-for-all. But have you ever stopped to thing that you’re playing as oversized, walking and talking toads that somehow know how to fight? It’s strange when actually think about it, but if you take into consideration where the inspiration for the Battletoads came from, then it won’t sound so strange afterall. So what, then, was the inspiration for Battletoads? It was none other than these guys right here…


That’s right. Leonardo, Rafael, Donatello and Michaelango, otherwise known as the Teenage Mutant Ninja Turtles, was the Stamper Bros.’ inspiration for Battletoads. Now things suddenly start to become more clear, do they not? You see, the popularity of the Ninja Turtles at the time was at its peak. There was a very popular cartoon series, a massive toyline and of course the live-action films that were just beginning to release. So Chris and Tim Stamper created the idea for the Battletoads as a result and given the popularity of the franchise, their ideas paid off. Literally. The series had several ports of the original game, a three-player arcade machine, a SNES sequel, a couple of team-ups with Double Dragon and was even set to be revived on the Game Boy Advance but was unfortunately cancelled. Given its success at the time, I’d say the Stampers made a very sound decision, wouldn’t you?

So what are your thoughts on this? Did you already know of the link between Battletoads and Ninja Turtles? If not, are you surprised at that being the inspiration for the game? Let us know in the comments below!