During Rare’s first ever hosted Twitch stream huge news regarding Jet Force Gemini was announced.

Jet Force Gemini will be updated to have dual analog controls though it will not be available at launch. The update will come later after as soon it has been tested and certified. This is amazing news for all the Jet Force Gemini fans who remember how difficult it was to control Jet Force Gemini on the Nintendo 64 with one analog stick and the C-buttons. It should feel as familiar as it can be to Gears Of War over the shoulder aiming.

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Hence, lowest prices for cialis is the most identified solution in alleviating sexual dysfunction. Without the proper amount of high quality digestive pancreatic enzymes women viagra uk person suffer from a deficiency of essential minerals, trace elements, and vitamins. There are various types levitra pills for sale of cock rings available on the market today. Exercise helps improving blood circulation in different organs of the muscles and of course, it is used to treat erectile dysfunction. cheap cialis australia Not only will you be able to turn on “Modern Controls” but you will also be able to finally toggle the inverted aim! Awesome work Rare! And special shoutout to Karn Bianco for his hard work on bringing this update to us!

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Again, there is no release date at the moment. Rare Replay will be available August 4th!

By Amir Abdollahi

Writer For RareFanDaBase

4 thoughts on “Jet Force Gemini Will Have Dual Analog Controls”
    1. It clearly says this will NOT be avaliable at launch and no release date has been announced

  1. They gave us the modern controls option… I played the game recently and the controls are much much more tolerable… But still lacking the modern controls we get nowadays. The right joy stick is inverted horizontally! What game does this in these days? On top of that Floyd’s controls are still inverted! I had to go into Xbox One accessories app and manually invert my joy sticks (up & down), switch joy stick from left to right and move the gas (a button) to a bumper so I could fly the little robot through it’s missions. Then switch it back when I was done flying. The same issue existed in co-op with Floyd aiming with the left joy stick. When I switched to another newer game, my mental layout of buttons and joy stick movements was all messed up b/c of Rare’s careless attitude with controls. Come on Rareware, I love your games, but I hate your controls! Please fix.

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