The announcement of Killer Instinct coming to Xbox One yesterday has been controversial at best. It’s free-to-play, “episodic”, digital only, and so forth… many things that the majority of fans just don’t agree with. On top of that, it appeared that Killer Instinct was being developed solely by a different company called Double Helix Games, with no confirmation on whether or not Rare was even remotely involved with the project. Thankfully, those fears can now be put to rest as Rare is, in fact, quite involved with the game afterall.

Eurogamer spoke with the producer of the game last night who confirmed to them that Rare is helping them with the project. “At Rare there are not many people who worked on the original game who are there any more,” the producer said, “but there are some people who worked on it. We send builds to them. We get their feedback, and we factor that in to how we approach the game.”

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I am literally breathing resounding sighs of relief here. I am, once again, extremely excited for Killer Instinct’s return now that I know that both Rare and Ken Lobb are assisting in its development. That is absolutely fantastic news! Don’t you all agree? Aren’t you much more excited about it now?! Look for exclusive hands-on impressions later today!

By Daniel Durock

Actor. Writer. Gamer

One thought on “Rare And Ken Lobb Are Assisting With Killer Instinct’s Development”
  1. Seeing as I’ve not -wanted- a Rare game since Kameo ,and Perfect Dark Zero (though the latter had it charms ..I couldn’t help but feel disappointed,especially on the multiplayer) , I find this to be extremely good news.
    I’m happy to see this game finally get done, I know there was a lot of disappointment at Rare in the past when they weren’t allowed to make it.

    This isn’t only a service to the fans of the original, but to Rare itself.
    I pray and hope that, the Rare of old someday rises from the ashes

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