DKC Revealed: The Design Process Behind Donkey Kong Country’s Levels

Have you ever wondered what the design process was behind the levels in Donkey Kong Country? Lead designer on DKC Gregg Mayles has shared one of the first steps taken when they would begin creating new levels for the game. What the DKC team at Rare would do is come up with “loads of ideas for features and baddies”. Gregg shared several images showcasing various concepts and ideas that were drawn up, so take a look at them below and share with us your thoughts on them in the comments!