Speech integration is a huge part of Kinect overall. You tell Kinect to find you something, it does. Need to go to a certain location on your Xbox? It does that too. In games, such as Mass Effect 3, you can actually read aloud many of the decisions throughout the game you want to make rather than selecting and pressing a button, which makes for a much more intuitive experience. Rare’s Kinect Sports Season 2 lets you swap golf clubs by naming the club of your preference and the upcoming Madden 2013 will actually allow you to call out the plays. Point is, it’s a big deal and it’s only going to continue to grow and evolve. Rare’s David Quinn, how happens to be the head of Kinect developement at Rare, believes that ‘natural speech’ will one day become a crucial part of future Kinect titles.

“What I’d like to see and what we’re investigating now is a more natural conversation way of talking to the Kinect, so you can say, ‘Hey, caddy, give me a five iron,’ or ‘Hey, caddy, what should I use now?”  He even praised Bioware on their use of Kinect in Mass Effect 3 saying, “I think is an excellent use of speech. You can use speech in Kinect in a more core title, and it really demonstrated that. I think from here on in you’ll see a lot of speech in core games.”
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I think that we’ll be even more involved in Rare’s future games and receive an even more intuitive experiences with all of Rare’s future titles, whether it be another Kinect Sports or the next Perfect Dark. All of their future games willutilize Kinect in some form or another, even if they won’t necessarily require it. More on Kinect and Rare’s development of its technology in the fully interview with  David Quinn at Gamasutra.

By Daniel Durock

Actor. Writer. Gamer

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